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1: Hydrogen
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2: Helium
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3: Lithium
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4: Beryllium
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5: Boron
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When Hank shoots this from his Mineral Gun, it fires out a blast of flame that deals 11 flame damage and causes the Burn effect. Sells for $10 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it presses out a giant gust that deals 3 damage and causes the Levitation effect. Sells for $15 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Lithium bullet that deals 4 damage and causes the Shock effect. It also cancels out Jokerification. Sells for $40 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Beryllium bullet that cannot be magnetized and deals 7 electric damage. Sells for $30 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Boron Bullet that explodes into a fine powder, dealing 5 damage and deals Poison. Sells for $20 at a Mineral Show.
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6: Carbon
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7: Nitrogen
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8: Oxygen
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9: Fluorine
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10: Neon
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When Hank shoots this from his Mineral Gun, it fires out coal that deals 5 damage and covers the opponent in ash, making fire and electrical elemental attacks inflict Burn. Sells for $7 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it spouts out liquid nitrogen that deals 12 freeze damage and inflicts Frozen. Sells for $11 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it blasts a gust of wind that deals 3 damage and heals Hank for 10 health points. Sells for $1 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it shoots out a yellow gas that immediately kills opponents that are Metal, dealing 11 damage and Wither otherwise. Sells for $4 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it produces a glowing bullet that explodes into a glowing liquid that deals Poison and makes the opponent glow even in dark scenarios. Deals 2 damage. Sells for $50 at a Mineral Show.
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11: Sodium
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12: Magnesium
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13: Aluminum
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14: Silicon
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15: Phosphorus
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When Hank shoots this from his Mineral Gun, it fires a Sodium bullet that explodes into a fine powder, dealing 1 damage and Salting the opponent, making them tastier for opponents with swallowing moves. Sells for $1 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Magnesium bullet that deals 8 fire damage, inflicting Break on the opponent when hit. Sells for $8,550 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Aluminum bullet that deals 4 normal damage, stunning the opponent on hit. Sells for $2,370 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Silicon bullet deals 5 damage allows Hank to track his opponent, with all shots from the Mineral Gun homing on the opponent until the tracker is dislodged by a grab or after 12 seconds. Sells for $957 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires out a phosphine gas explosion that deals 10 damage and inflicts Wither. The area around the explosion will then have an toxicity around it that deals 1 damage lingering around it every 5 frames, as well as dealing the Wither effect. Sells for $3 dollars at a Mineral Show.
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16: Sulfur
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17: Chlorine
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18: Argon
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19: Potassium
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20: Calcium
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When Hank shoots this from his Mineral Gun, it fires sulfuric acid that melts foes, dealing 13 searing damage and causing opponents to take 4 damage every 30 frames for the next 5 seconds. Sells for $183 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a chlorine orb that deals 12 damage and clears all status conditions of the opponent, even buffs. Sells for 10$ at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a blue-green laser that deals 8 damage and inflicts Radiation. Sells for $230 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a banana that deals 6 damage and a fair bit of knockback. It also leaves behind a banana peel that will trip opponents. Sells for $7 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a sharp tooth that deals 11 damage and causes piercing damage, breaking guards. Sells for $10 at a Mineral Show.
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21: Scandium
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22: Titanium
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23: Vanadium
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24: Chromium
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25: Manganese
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When Hank shoots this from his Mineral Gun, it fires a Scandium bullet that deals 18 damage and inflicts heavy knockback. Sells for $4,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Titanium bullet that deals 20 damage and has the highest priority of any projectile in the game. Sells for $4,150 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Vanadium bullet that deals 9 damage and will reflect projectiles that come towards it. Sells for $13 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Chromium-plated bullet that inflicts the Metal effect and 11 damage. Sells for $19 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Manganese bullet that deals 10 damage and inflicts the Umbra effect. Sells for $31 at a Mineral Show.
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26: Iron
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27: Cobalt
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28: Nickel
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29: Copper
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30: Zinc
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When Hank shoots this from his Mineral Gun, it fires out a iron bullet that deals 15 damage with hard stun. Sells for $94 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires out a blue cobalt bullet that deals 17 damage with soft stun. Sells for $12,999 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires out a nickel bullet that deals 5 damage with hard stun. Sells for $2,555 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires out a copper bullet that acts as a lighting rod for electric attacks, absorbing them and making it stronger, dealing 6-34 damage with possibility of Shock. Sells for $3 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires out a brass bullet that deals 7 damage and inflicts the Out of Body effect. Sells for $2 at a Mineral Show.
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31: Gallium
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32: Germanium
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33: Arsenic
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34: Selenium
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35: Bromine
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When Hank shoots this from his Mineral Gun, it comes out as a silvery liquid that acts as a paint that reduces knockback to a opponent when they make contact with it but also slows them down. Does no damage. Sells for $60 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires as a Germanium bullet that induces Solar and inflicts 3 damage in dark areas but 20 damage in light areas. Sells for $1920 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires as a glass bullet that explodes into a Wither explosion that also deals 21-8 damage depending on the radius away from the blast. Sells for $1 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it produces a pestiside spray that inflicts 9 damage on opponents and leaves them with the Nightmare effect. Sells for $20 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it produces a brown salt blast that inflicts 1 damage onto opponents and inflicts Sleep. Sells for $800 at a Mineral Show.
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36: Krypton
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37: Rubidium
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38: Strontium
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39: Yttrium
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40: Zirconium
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When Hank shoots this from his Mineral Gun, it fires a green crystalline bullet that deals 8 damage and drops as a Radioactive material for 7 seconds. Doubly deadly for certain characters like Superdoom and Cyborg Superman. Sells for $10,000 at the Mineral Show due a mysterious bald-headed buyer.
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When Hank shoots this from his Mineral Gun, it fires a purple laser that draws opponents in via magnetism and deals 11 damage. Sells for $125 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it creates a defensive red glass shield that protects Hank from projectiles for 12 seconds. Sells for $6 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a garnet bullet that explodes into a sonic explosion when it collides with something- dealing 8 damage on the first hit and 4-9 damage from the sonic waves afterwards. Sells for $3 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a zirconium bullet, which deals 9 damage. It cancels out fire-based attacks, giving it special priority. Sells for $1500 at a Mineral Show.
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41: Niobium
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42: Molybdenum
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43: Technetium
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44: Ruthenium
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45: Rhodium
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When Hank shoots this from his Mineral Gun, it fires a Niobium bullet that is incredibly fast, deals 12 damage, and can magnetize opponents towards it. Sells for $45 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Molybdenum plate disc that goes upwards over distance, inflicting 13 damage and deals 1 per hit as it knocks opponents softly up on hit. Sells for $37 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Technetium spiked projectile that inflicts 7 electric damage, as well as inflicting the Radioactive effect. Sells for $60 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Ruthenium solar panel, which tilts in a upward direction and fires a Solar beam that deals 6 damage on contact. Sells $585 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a spray of acid that breaks guards and special shields, as well as inflicting Wither and 10 damage for unprotected oppoentns. Sells $14,200 at a Mineral Show.
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46: Palladium
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47: Silver
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48: Cadmium
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49: Indium
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50: Tin
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When Hank shoots this from his Mineral Gun, it fires a palladium pole that deals 15 normal damage, extending out 5 character lengths before rolling off the z-axis. Sells for $67,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a silver bullet that deals 10 normal damage. Against werewolves it deals 3x as much damage. Sells for $578 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires Cadmium dust that deals 3 damage every 20 frames for 7 seconds after making contact with it, as well as inflicting Umbra. Sells for $2 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires Indium wire that can ensnare opponents and pull them towards Hank, doubling the damage he normall does on throws. Sells for $390 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a tin can that can be shot off-screen by Gomez up to three times that deals 4 damage on hit before exploding for 12-23 damage. Sells for $21 at a Mineral Show.
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51: Antimony
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52: Tellurium
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53: Iodine
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54: Xenon
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55: Cesium
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When Hank shoots this from his Mineral Gun, it fires a green bullet that deals 11 damage, comes out fast, and produces sparks when flying through the air, burning opponents that are doused in Oil. Sells for $7 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it shoots out a bunch of marbles that cause opponents to trip when they run over them, dealing 5-12 damage depending on weight. Sells for $56 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it produces a blob of CYMK ink that causes the Oil effect with a blue, pink, yellow, or black tint and 1 damage. Sells for $37 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a blue laser that goes in a cresent arc, dealing 8 damage and knocking foes upwards. Sells for $10 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a clock projectile that comes out slowly and hits multiple times, slowing the opponent's movement speed significantly and then causing Chronostuck afterwards. Sells for $82 at a Mineral Show.
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56: Barium
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57: Lanthanum
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58: Cerium
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59: Praseodymium
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60: Neodymium
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When Hank shoots this from his Mineral Gun, it launches a green firework that causes Distortion and deals 13 damage. Sells for $154 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it releases a yellow-white flame that deals 7 damage on contact, with 3 damage done on continued hits every 20 frames. It also induces Solar. Sells for $5,154 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it produces a red-orange flame that deals 8 damage on contact, with 2 damage done on continued hits every 20 frames. It also induces Burn. Sells for $60 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Praseodymium yellow glass bullet that sticks as a shard in the opponent, dealing 8 damage and filters out projectiles to make them 1.5x less potent for 8 seconds. Sells for $175 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Neodymium purple glass bullet that sticks as a shard in the opponent, dealing 8 damage and filters out physical attacks to make them 1.5x less potent for 8 seconds. Sells for $173 at a Mineral Show.
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61: Promethium
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62: Samarium
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63: Europium
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64: Gadolinium
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65: Terbium
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When Hank shoots this from his Mineral Gun, it fires out a guided missile that can be controlled with the control stick, dealing 9-14 damage on explosive hit. Sells for $3,136 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires out a optical laser that can be aimed and then hit on the next frame after hitting the button again, dealing 10 damage flat. Sells for $101 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a flurry of European banknotes that can be collected for cash, spitting out $150 dollars or 50 currency for army building characters. Sells for $27,073 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Gadolinium chunk that absorbs attacks and drains opponents of 8 health, giving 8 health points to Hank. Sells for $527 dollars at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Terbium bullet that changes to be longer and spikier the longer the distance it's gone out, dealing 6-18 damage depending on length. Sells for $3,757 dollars at a Mineral Show.
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66: Dysprosium
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67: Holmium
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68: Erbium
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69: Thulium
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70: Ytterbium
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When Hank shoots this from his Mineral Gun, it fires a nuclear rod that causes Radioactivity and magnetizes opponents towards it, dealing 5 damage on contact with each touch. Sells for $260 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it a Holmium shield that absorbs projectiles and then fires them out as a laser, dealing 8-45 damage depending on the severity of what it absorbed. Sells for $58 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a pink terracotta jar that coats the opponent in dust that makes them 1.5x weaker and deals 7 damage, although it has a short range. Sells for $23 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a portable x-ray disc that causes Shock and deals 12 electric damage with a flat horiontal arc. Sells for $2,007 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a small laser that becomes a bigger laser, dealing 4 damage on first hit and 10 damage on last hit, covering to the edge of the stage. Sells for $16,000 at a Mineral Show.
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71: Lutetium
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72: Hafnium
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73: Tantalum
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74: Tungsten
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75: Rhenium
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When Hank shoots this from his Mineral Gun, it produces a spray of Oil that coats over the opponent, dealing 0.01 damage. It sells for $619 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it creates a plasma welding torch from the front, which can stick out as a physical weapon, dealing 8 damage on hit. Lasts for 6 seconds. Sells for $1,759 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it creates a Tantalum bubble that can coat over opponent, inflicting Shoe-Glue and 4 damage with stun. Sells for $158 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it creates a Tungsten orb that fires forward in a short arc, dealing 22 damage on hit before rolling on the ground and can be picked up by opponents, although significantly increases their weight and decreases speed. Sells for $350 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it produces a Rhenium bubble that protects Hank from the Burn and Poison effects as well as 1.5x resistance against all attacks for 5 seconds. Sells for $1,100 at a Mineral Show.
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76: Osmium
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77: Iridium
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78: Platinum
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79: Gold
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80: Mercury
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When Hank shoots this from his Mineral Gun, it fires a dense Osmium bullet that goes through guards, special guards, and even cause invincible opponents to be stunned. Deals 8 damage although has no launching capability. Sells for $400 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it sets down a spark plug trap that inflicts 9 electrical damage when touched, as well as causing Shock on hit. Sells for $500 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Platinum bullet that deals 11 damage and fires straightforward with no gimmickery- stunning and then launching opponents. Sells for $28,999 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Gold bullet that deals 5 dmaage but comes out incredibly fast and fires straightforward. It stuns opponents but has no launching power. Sells for $55,055 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a spray of Mercury that deals 9 poison damage and inflicts Poison on hit, as well as leaving a poison mercury carpet around where it was shot that also inflicts poison damage. Sells for $1,450 at a Mineral Show.
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81: Thallium
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82: Lead
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83: Bismuth
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84: Polonium
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85: Astatine
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When Hank shoots this from his Mineral Gun, it fires a Thallium rat trap that sticks onto the ground and esnares the opponent, inflicting them with Poison and dealing hard stun for 11 damage. Sells for $4,700 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Lead bullet that laces into the opponent and inflicts Weakness into the opponent and dealing 6 damage. Sells for $2 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a bismuth bullet that is incredibly colorful and square and also expands over time- inflicting 11 damage and inflicts Poison on hit. Sells for $14 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it releases a space heater that induces Dry when nearby and inflicts 1 heat damage every 30 frames ambiently in a radius. Lasts for 7 seconds. Sells for $49,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it releases a agent of Asastine that leaves a lingering cloud of Radiation that deals 5 ambient damage to anyone inside as well every 40 frames. Sells for $81,000 for a Mineral Show.
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86: Radon
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87: Francium
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88: Radium
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89: Actinium
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90: Thorium
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When Hank shoots this from his Mineral Gun, it fires a green radioactive wave that induces 11 ambient damage and inflicting the opponent with Irradiated. Sells for $4,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it shoots out a Francium bullet that disappears after 2 seconds and deals 22 damage on impact, as well as inflicting Radiation. Sells for $87,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it shoots a Radium-laced burst of paint that coats the opponent in glowing paint that inflicts Radiation and increases knockback. Paint slides off from water attacks or movement. Sells for $5,500,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it shoots a glowing blue bullet that inflicts 9 damage and stuns while inflicting Irradiated. Sells for $89,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it spits out a camping lantern that heals Hank for 2 health points each second he's near it and induces Solar to opponents ambiently. Lantern lasts 8 seconds before disappearing. Sells for $30 at a Mineral Show.
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91: Protactinium
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92: Uranium
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93: Neptunium
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94: Plutonium
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95: Americium
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When Hank shoots this from his Mineral Gun, it fires as silver metal dust that inflicts 9 damage and causes the opponent heavy stun while inducing Radiation. Sells for $280 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires an Uranium rod that inflicts 16 damage and inflicts Irradiated while inducing heavy stun. Sells for $30,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Neptunium waste ball that inflicts 12 damage and generates Radiation, staying active for 11 seconds. Sells for $660 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a nuclear bomb that induces 45 damage when it goes off to everyone on the stage- even Hank- as well as putting the Irradiated status on everyone. Sells for $31,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it drops a smoke alarm which goes off when a fire attack is used, dousing the stage in water and making everyone Wet unless they find cover. Fire alarms stay active until used. Sells for $728,000 at a Mineral Show.
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96: Curium
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97: Berkelium
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98: Californium
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99: Einsteinium
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100: Fermium
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When Hank shoots this from his Mineral Gun, it creates a space battery that can be aimed to deal 13 electric damage and inflict Shock. Sells for 185,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Berkelium star projectile that deals 18 damage and inflicts heavy stun as well as dealing Radiation. Sells for $27,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it creates a metal detecting scope that provides Hank with a element-hunter mode, able to find any of the 120 elements provided he find the beeping spot. Hank has super armor while element hunter mode is active. Sells for $27,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires an Einstein head that rolls forward before exploding in a green explosion, dealing 4-34 damage and inflicting Radiation. Sells for $99,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a heavy but small bullet that deals 50 damage with lots of knockback but has a incredibly tiny hit box. Sells for $100,000,000,000 at a Mineral Show.
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101: Mendelevium
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102: Nobelium
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103: Lawrencium
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104: Rutherfordium
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105: Dubnium
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When Hank shoots this from his Mineral Gun, it shoots a rising Einstein head that is blue in color, which explodes after a second, dealing 5-37 damage and inducing Levitation. Sells for $101,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it shoots an electrical piece of coal that deals the Dry effect and 18 damage on hit, as well as encasing the opponent in ash that causes Shock when flame and elemental attacks are used. Sells for $102,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it produces a homing bullet of Lawrencium that tracks whatever element Hank chooses, producing a salt that Hank can use to figure out where to dig next. The bullet deals 1 damage if it is interrupted by a opponent. Sells for $103,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a piece of ash that burns into the Element of Hank's chosing, although it requires a burn time in the seconds of the element (hence Fermium would take 100 seconds). It can be put out by opponents with water attacks. Sells for $104,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it shoots a frosty gas that "freezes" the opponent over with the element of Hank's choosing, meaning that when he uses Mineral Collection on them, he'll get the desired element. Sells for 105,000,000 at a Mineral Show.
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106: Seaborgium
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107: Bohrium
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108: Hassium
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109: Meitnerium
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110: Darmstadtium
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When Hank shoots this from his Mineral Gun, it shoots a gust of wind that blows in the direction of whatever desired element Hank wants, blowing three times towards a spot on the stage, dealing 3 damage per hit. When Hank digs up at the spot, he'll get the desired element. Sells for $106,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Bohrium bullet that lattices out into a cage that covers over the opponent, making them unable to attack while inside while Hank can fire projectiles and attacks inside the box. Lasts for 7 seconds. Sells for $107,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Hassium bullet that deals 35 damage, goes through any kind of guard, inflicts special stun and inflicts Weakness. Sells for $108,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Meitnerium bullet that expands over time and deals 26 damage with hard stun and inflicts Poison on hit. Sells for $109,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Darmstadtium bullet that deals 11 damage and hard stun, with the Weakness effect tacked on for good measure. Sells for $110,000,000 at a Mineral Show.
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111: Roentgenium
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112: Copernicium
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113: Nihonium
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114: Flerovium
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115: Moscovium
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When Hank shoots this from his Mineral Gun, it fires a expanding Roentgenium bullet that deals 16 damage on hit with hard stun and tacks on the Wither effect for good measure. Sells for $111,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires out a Copernicium bullet that deals 13 damage with Out of Body and Weakness effects. Sells for $112,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a expanding Nihonium bullet that deals 18 damage and inflicts Out of Body and Poison effects. Sells for $113,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a glowing skull that explodes into piercing shards that deal 55 damage each and inject the Irradiated effect. Sells for $114,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a bone detector that goes off when a character is 5 character lengths or closer to it. It then drops a bunch of skeletons from the top of the boundary box, which deal 11 damage and pierce through shields. Sells for $115,000,000 at a Mineral Show.
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116: Livermorium
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117: Tennessine
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118: Oganesson
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119: Ununennium
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???: Unknown
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When Hank shoots this from his Mineral Gun, it fires a skull with two clocks in it, coming out slowly hits multiple times with piercing hits, dealing 11 damage each time and inflicting the Chronostuck effect on last hit. Sells for $116,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a Tennessine star it deals 29 damage, spinning as it pierces through shields and inflicts heavy stun on hit, as well as dealing Radiation. Sells for $117,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it creates a skeletal minion that searches for minerals and gives them to Hank. The skeletal minion has 30 health before it dies. Sells for $118,000,000 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a mysterious orb that induces the Makai Spell on a opponent that it hits, as well as 55 damage. Sells for $999,999,999 at a Mineral Show.
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When Hank shoots this from his Mineral Gun, it fires a random element out of the 120 periodic elements, taking zero preference. Sells for $100 at a Mineral Show.
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